KickHopper's Latest Post wrote:Game without added music (6.85 MB)
http://www.megaupload.com/?d=12ODT50F
Music (502.25 MB)
http://www.megaupload.com/?d=KC7W7AAU
Download the game first, decompress/unzip it to a folder of your choosing. The OM in the folder name means Original Music. It's how I keep it separate from the added music version. To add the music, download the Music link file and deompress/unzip it into the Rockman Decade - OM folder, replacing the bgm folder that's in it. If this confuses you, my video should be done some time this week.
Kamen Rider Decade - Rockman no Seikai [FINAL UPDATE]
- KickHopper
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Kamen Rider Decade - Rockman no Seikai [FINAL UPDATE]
Last edited by KickHopper on Tue Jul 20, 2010 12:08 pm, edited 3 times in total.
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Re: Kamen Rider Decade - Mega Man no Seikai
This game is fun...KickHopper wrote:http://www.youtube.com/watch?v=ln-S-QjaBF8
This guy is pretty good. Would be cool to see a version using Mega Man 8
.~.
- KickHopper
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Re: Kamen Rider Decade - Mega Man no Seikai
I'm currently doing sprite edits of it myself, as well as adding sound effects from the show. So far it's working out really well.
Edit: Here's what I've done so far. http://www.megaupload.com/?d=ZR1DLJ6F
Also
Passwords
Cloud Man Defeated (7 Robot Masters Remaining): Blue: A5, E7, G2 | Red: E1, E8, G5
Junk Man Defeated (6 Robot Masters Remaining): Blue: B5, E7, G2 | Red: E1, F8, G4
Freeze Man Defeated (5 Robot Masters Remaining): Blue: C4, G2, H8 | Red: F8, G1, G4
S. Adapter Obtained: Blue: C4. H2, H8 | Red: F8, G1, G4
Burst Man Defeated (4 Robot Masters Remaining): Blue: C4, H2. H8 | Red: D7, G1, G4
Slash Man Defeated (3 Robot Masters Remaining): Blue: C4, G7, H2 | Red: D7, F1, G4
Spring Man Defeated (2 Robot Masters Remaining): Blue: C4, G7, H2 | Red: D7, G4, H1
Shade Man Defeated (1 Robot Master Remaining): Blue: C4, G7, H2 | Red: C8, G4, H1
All Robot Masters Defeated: Blue: C4, G7, H2 | Red: F7, G4, H1
Beat Obtained: Blue: C4, G7, H2 | Red: A4, F7, H1
Blues Shield Obtained: Blue: C5, G7, H2 | Red: A4, F7, H1
All Upgrades Obtained: Blue: B7, C5, H2 | Red: A4, F7, H1
Secret Password: Blue: D6, E4, E5 | Red: C4, C5, D3
Edit: Here's what I've done so far. http://www.megaupload.com/?d=ZR1DLJ6F
Also
Passwords
Cloud Man Defeated (7 Robot Masters Remaining): Blue: A5, E7, G2 | Red: E1, E8, G5
Junk Man Defeated (6 Robot Masters Remaining): Blue: B5, E7, G2 | Red: E1, F8, G4
Freeze Man Defeated (5 Robot Masters Remaining): Blue: C4, G2, H8 | Red: F8, G1, G4
S. Adapter Obtained: Blue: C4. H2, H8 | Red: F8, G1, G4
Burst Man Defeated (4 Robot Masters Remaining): Blue: C4, H2. H8 | Red: D7, G1, G4
Slash Man Defeated (3 Robot Masters Remaining): Blue: C4, G7, H2 | Red: D7, F1, G4
Spring Man Defeated (2 Robot Masters Remaining): Blue: C4, G7, H2 | Red: D7, G4, H1
Shade Man Defeated (1 Robot Master Remaining): Blue: C4, G7, H2 | Red: C8, G4, H1
All Robot Masters Defeated: Blue: C4, G7, H2 | Red: F7, G4, H1
Beat Obtained: Blue: C4, G7, H2 | Red: A4, F7, H1
Blues Shield Obtained: Blue: C5, G7, H2 | Red: A4, F7, H1
All Upgrades Obtained: Blue: B7, C5, H2 | Red: A4, F7, H1
Secret Password: Blue: D6, E4, E5 | Red: C4, C5, D3
Last edited by KickHopper on Mon May 11, 2009 4:56 pm, edited 2 times in total.
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Re: Kamen Rider Decade - Mega Man no Seikai
I think Den-O should've had Thunder Strike, if only his name is Electric King.
Other than that, pretty clever.
Other than that, pretty clever.
- KickHopper
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Re: Kamen Rider Decade - Mega Man no Seikai
I think the main point was to have Agito on the Tornader or whatever it's called.SwordHero1 wrote:I think Den-O should've had Thunder Strike, if only his name is Electric King.
Other than that, pretty clever.
- gh0stwrit3r
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Re: Kamen Rider Decade - Mega Man no Seikai
^I think the Den in Den-O is a shortened Densha, meaning train. So yeah, Train King.
TheTong is a graphical god.
EDIT:Oh yeah, why not use actual '8bit-ized' portraits of the other riders, instead of the in-game sprites? It'd fit with the Decade portrait in the middle.
TheTong is a graphical god.
EDIT:Oh yeah, why not use actual '8bit-ized' portraits of the other riders, instead of the in-game sprites? It'd fit with the Decade portrait in the middle.
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Re: Kamen Rider Decade - Mega Man no Seikai
Oh wow, yeah, I never realized that, I also thought it was Electric King XDgh0stwrit3r wrote:^I think the Den in Den-O is a shortened Densha, meaning train. So yeah, Train King.
But anyways, yeah this is awesome! I asked for him to send me the game, so can't wait until I get it. I'll have to get KickHopper's version, too.
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Re: Kamen Rider Decade - Mega Man no Seikai
My 'version' is just my continuation of his work, as well as adding sound effects from the show. I've started changing Forte to DiEnd and Beat to Kivala also.
The Den in Densha means Electric, therefor it is in fact "Electric King". Densha doesn't just mean train. It specifically means the electric bullet train.
Edit: Here's my latest updates http://www.megaupload.com/?d=IROX5NLQ
The Den in Densha means Electric, therefor it is in fact "Electric King". Densha doesn't just mean train. It specifically means the electric bullet train.
Edit: Here's my latest updates http://www.megaupload.com/?d=IROX5NLQ
Re: Kamen Rider Decade - Mega Man no Seikai
im playing it right now, just defeated Ryuki lmao
i do love Kicky's SFXs
i do love Kicky's SFXs
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Re: Kamen Rider Decade - Mega Man no Seikai
it's been so long since i've played rockman 7. me suck at beating Burstm........er i mean Den-O. :p
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Re: Kamen Rider Decade - Mega Man no Seikai
I thought Megaman 7 was 16-bit O_o
Re: Kamen Rider Decade - Mega Man no Seikai
that's when you're wrong! in this caseDengar wrote:I thought Megaman 7 was 16-bit O_o
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- gh0stwrit3r
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Re: Kamen Rider Decade - Mega Man no Seikai
Oh yeah, right. But I don't see him shooting bolts of lightning!KickHopper wrote:The Den in Densha means Electric, therefor it is in fact "Electric King". Densha doesn't just mean train. It specifically means the electric bullet train.
And this Megaman7 is a remake of the 16-bit version into an 8-bit version, like how it was in the NES, rather than the SNES. I dunno why guys like smaller bits. *giggle*
- KickHopper
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Re: Kamen Rider Decade - Mega Man no Seikai
Ha ha. But really, the reason why 8-bit is so popular again is for the nostalgia. I love 8-bit music (aka chiptunes) myself as well. If anyone gets to Forte, let me know how DiEnd looks. I haven't gotten there yet, been too busy.gh0stwrit3r wrote:Oh yeah, right. But I don't see him shooting bolts of lightning!KickHopper wrote:The Den in Densha means Electric, therefor it is in fact "Electric King". Densha doesn't just mean train. It specifically means the electric bullet train.
And this Megaman7 is a remake of the 16-bit version into an 8-bit version, like how it was in the NES, rather than the SNES. I dunno why guys like smaller bits. *giggle*
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Re: Kamen Rider Decade - Mega Man no Seikai
oh yeah. also the reason why Megaman9 is an 8bit game in a high-end gaming platform. also the reason why there's a secret Megaman a(which looks just like an 8bit megaman game) minigame in ZX Advent.
I feel like a geek now.
Now if only someone can make 8bit versions of various themes from all of the series.
EDIT: Oh yeah, I looked at the sprites of DiEnd, I think they're ok, although his head should look a little more... rectangular. I dunno, maybe his jaw is too wide, or the bars on his face are too thin(?). And oh yeah, DiEnd's buckle is just black with his logo in the middle.
EDIT EDIT: Oh yeah, Is it weird that I use 'oh yeah' alot?
I feel like a geek now.
Now if only someone can make 8bit versions of various themes from all of the series.
EDIT: Oh yeah, I looked at the sprites of DiEnd, I think they're ok, although his head should look a little more... rectangular. I dunno, maybe his jaw is too wide, or the bars on his face are too thin(?). And oh yeah, DiEnd's buckle is just black with his logo in the middle.
EDIT EDIT: Oh yeah, Is it weird that I use 'oh yeah' alot?