Rockman.EXE Axess 4 released

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Rockman.EXE Axess 4 released

Post by Nexus_Schwarz » Mon Mar 01, 2010 8:09 pm

In this episode, Rockman shows his feminine side with his first Soul Unison: Roll Soul.

...I think Souls are allowed to be broken because they're about friendship or something. (That and he's the main character, but whatever.)
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Re: Rockman.EXE Axess 4 released

Post by Leonite Rider » Wed Jun 02, 2010 3:24 am

This is just showing off, if my memory serves me well then souls usually are only this impressive the first time and... later. It's like Kamen Riders and their upgrades.

I wonder if it was just me, but I noticed that three riders trademarks appeared in this ep:
1. When Roll meets Flashman on their own, Flashman says "Let me say this from the start"
2. Flashman refers to using his finisher attack on Rockman.EXE. Yes I know that's weak but I noticed it.
3. Roll Soul has Rock wearing manly Magenta and kicking ass. Onore Rockman!

Oh yes, Flashman. Is it just me or is his name really suggestive. Maybe he should wear a trenchcoat to stop people getting that impression /sarcasm.
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Re: Rockman.EXE Axess 4 released

Post by DrinkItDown » Wed Jun 02, 2010 10:13 am

Probably my least favorite Soul Unison, but at least its the first and we get it out of the way immediately. Lol.
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Re: Rockman.EXE Axess 4 released

Post by Magenta » Wed Jun 02, 2010 12:31 pm

For bonus points, get equipped with our super special bonus script

Just drop it in the same folder, and if your player is half-decent (i.e. mpc-hc) it'll automatically load in.
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Re: Rockman.EXE Axess 4 released

Post by KickHopper » Wed Jun 02, 2010 7:44 pm

Magenta wrote:For bonus points, get equipped with our super special bonus script

Just drop it in the same folder, and if your player is half-decent (i.e. mpc-hc) it'll automatically load in.
That was actually pretty funny. You guys definitely could've done that for the Nightmare Dopant arc of W with the massive amounts of "desu"
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Re: Rockman.EXE Axess 4 released

Post by Nexus_Schwarz » Wed Jun 02, 2010 7:58 pm

KickHopper wrote:That was actually pretty funny. You guys definitely could've done that for the Nightmare Dopant arc of W with the massive amounts of "desu"
You could suggest that for the W team, cause we're not them. ^^;
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Re: Rockman.EXE Axess 4 released

Post by KickHopper » Wed Jun 02, 2010 9:30 pm

I could do that, lol. Sorry. It's hard to remember sometimes that while it's under the same site, it's still different people working on different projects.
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Re: Rockman.EXE Axess 4 released

Post by Nexus_Schwarz » Wed Jun 02, 2010 10:30 pm

It's cool, I sometimes do that too. (I only work on Axess for example, so I'm still a fan for other things.)

It seems better to have separate "cliques" within the group so to speak rather than having a small group doing everything. Divides the work and whatnot, in addition to letting others do minor projects on the side like Azazel's HD revivals like with Cutie Honey.
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Re: Rockman.EXE Axess 4 released

Post by Leonite Rider » Wed Jun 02, 2010 11:07 pm

I don't see the difference in the font. What's the difference?
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Re: Rockman.EXE Axess 4 released

Post by KickHopper » Thu Jun 03, 2010 1:10 pm

Leonite Rider wrote:I don't see the difference in the font. What's the difference?
There's no difference in the font. Look at the top right of the screen after Flashman appears.
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Re: Rockman.EXE Axess 4 released

Post by Nexus_Schwarz » Thu Jun 03, 2010 1:32 pm

Leonite Rider wrote:I don't see the difference in the font. What's the difference?
It's a counter for a certain move he likes to spam.

We're thinking of more of them for other spammed things, what do you guys think?
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Re: Rockman.EXE Axess 4 released

Post by Leonite Rider » Thu Jun 03, 2010 6:02 pm

Why not use a puku counter for Bubbleman?
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Re: Rockman.EXE Axess 4 released

Post by Nexus_Schwarz » Thu Jun 03, 2010 6:18 pm

Leonite Rider wrote:Why not use a puku counter for Bubbleman?
We're considering that for 5 since it was too late for 3.
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Re: Rockman.EXE Axess 4 released

Post by Leonite Rider » Fri Jun 04, 2010 12:10 am

Aren't you creating a spoiler by discussing a trailer-puku?
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Re: Rockman.EXE Axess 4 released

Post by Nexus_Schwarz » Fri Jun 04, 2010 1:44 am

Leonite Rider wrote:Aren't you creating a spoiler by discussing a trailer-puku?
...No?

I'm merely asking for input because it might be a lot of effort to count *every* puku that he says in every episode he's in.

This wasn't done in the preview (too short to be worth it), and it's not like this is a movie trailer. (Speaking of the movie, we're gonna do that too.)
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