Lupin VS Pat 16 Released!

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Poll ended at Tue Jun 12, 2018 3:11 am

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Total votes: 11

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Lupin VS Pat 16 Released!

Post by takenoko » Mon May 28, 2018 3:09 am

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Last week's rating: 4.47/ 5 (15 votes)

Alt Title: More body horror

Man, that red versus blue fight was fantastic. You'd think you've seen everything, then they pull this stuff out.

Ouch, can you snap with a hole in your hand? I was trying to see Kairi's left hand in the last scene in the restaurant, but sadly, there's no way to tell if there's a bandage or a glove on it. That would have been a nice detail.

Sorry Tooma, but your actor doesn't look good when he's not broody and full of angst.

Police were just there to serve conflict today.

Loved Tsukasa's interference though. Really inadvertently made Tooma suffer for it, lol.

While watching this, I was thinking that this would have been a great first episode. Establish a misunderstanding between the thieves and police to justify their conflict. The fact that they backpedal this automatically at the end is a bit frustrating, and confusing?

Random thought: Tsukasa's police gloves are cool.

Kind of just-okay story, but the funny bits and good action kind of pushed it to the top for me. 5/5 stars.

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Re: Lupin VS Pat 16 Released!

Post by TypicalStandUser » Mon May 28, 2018 10:16 am

Aya wouldn't be with Tooma if he's capable of hanging out with 4 girls in a day. Then again, it might have been the MOTW overclocking Tooma's playboy-dating style to the max.

Awesome fight between the thieves! And a great encouragement for all three of them to stick together.

Pats, you bore me. Do more autopsy research on that Crash Bros' safe. You cannot tell a pimp what he can't do during daytime.
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Re: Lupin VS Pat 16 Released!

Post by TorchWood » Thu May 31, 2018 6:46 am

Anyone look at the MotW's mouth and think "leech"?
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Re: Lupin VS Pat 16 Released!

Post by Lunagel » Thu May 31, 2018 6:56 am

Nah, he's pretty clearly a manta ray

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Re: Lupin VS Pat 16 Released!

Post by Catastrophe » Thu May 31, 2018 9:04 am

Pretty nice episode. I think I like the fact it shows that the Lupins are growing to becoming friends more than just being in it for the sake of the wish.

I think the body switch episodes are probably my favourite reused Sentai episode theme.

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Re: Lupin VS Pat 16 Released!

Post by HowlingSnail » Thu May 31, 2018 9:59 am

There appears to be a weird staircase pattern on the encode, consistently throughout the episode.

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Re: Lupin VS Pat 16 Released!

Post by Lunagel » Thu May 31, 2018 4:40 pm

HowlingSnail wrote:
Thu May 31, 2018 9:59 am
There appears to be a weird staircase pattern on the encode, consistently throughout the episode.
I don't see it on my copy, likely your download got corrupted somewhere. Try redownloading or fixing via torrent.

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Re: Lupin VS Pat 16 Released!

Post by Kamen_Rider_Shiki » Thu May 31, 2018 6:11 pm

Another Sentai, another bodyswap episode where their voices switch too. After seeing Magiranger and Fairy Tail do it right, it seems less effective when other series do it like that. Or maybe Mr. Enter ruined my enjoyment of things again. Still funny though.

A little flaw I noticed; don't the thieves transform or at least wear disguises before exposing themselves to the Ganglar? He saw their real faces and could have helped ID them for their chainsaw boss.

Oh hey, they're studying the safe corpse and providing an important detail. If that's their true form then maybe that's why that gets left over, and that's why when they enlarge there's nothing left behind because their inner is now the outer. Maybe Doflamingo Dongranio has a Collection piece that manifested them like that.
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Re: Lupin VS Pat 16 Released!

Post by njb » Fri Jun 01, 2018 3:27 am

About the charm thing in the main page -- what does it do? At least put a pepper spray or a whistle in there, Bandai...
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Re: Lupin VS Pat 16 Released!

Post by Lunagel » Fri Jun 01, 2018 3:42 am

njb wrote:
Fri Jun 01, 2018 3:27 am
About the charm thing in the main page -- what does it do? At least put a pepper spray or a whistle in there, Bandai...
Absolutely nothing!

No really, it's an omamori. Think of it as like a lucky rabbit's foot.

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Re: Lupin VS Pat 16 Released!

Post by Slowking » Fri Jun 01, 2018 6:41 am

Lunagel wrote:
Fri Jun 01, 2018 3:42 am
njb wrote:
Fri Jun 01, 2018 3:27 am
About the charm thing in the main page -- what does it do? At least put a pepper spray or a whistle in there, Bandai...
Absolutely nothing!

No really, it's an omamori. Think of it as like a lucky rabbit's foot.
Had no idea rabbits' feet were considered to be a lucky charm... they seem to be quite popular.
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Re: Lupin VS Pat 16 Released!

Post by Catastrophe » Fri Jun 01, 2018 6:57 am

Really? The rabbits foot thing is a pretty common thing worldwide. Like I've heard about it a lot without ever seeing anyone with one.

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Re: Lupin VS Pat 16 Released!

Post by ViRGE » Sat Jun 02, 2018 2:45 am

Based on the preview for this episode, I really didn't have high hopes for this one. Body swap episodes are a Sentai staple, and they have a tendency to be mediocre.

Instead we get a reasonably funny plot about having to hide the current state of affairs from what's essentially the other half of the team. And oh yeah, LupinRed shot himself through the hand in order to save his comrade!

I'm not one to immediately flock to something because it's dark or violent (there's a reason I like Sentai's optimism) but at the same time that scene - that action - says more about the bond between Red and Blue than anything else we've seen thus far. He risked grave injury to himself and his comrade in order to save the latter. LupinRed has always been a little aloof, and this really helps to ground him in a good way. It's also a good Touma episode, for that matter. Despite the fact that the actor isn't actually playing the character for most of the episode.

If anything, I'm actually a bit disappointed that they brushed off the hole in LupidRed's hand aspect so easily. Despite in some ways being more violent than the western adaption, this feels like one area where the violence/gore is being limited by Japanese TV S&P. It was a serious scenario for the viewer regardless, but I would have liked to see some more consequences.

Speaking of shooting, as Takenoko has already noted, it really was an awesome fight. And this despite the fact that this whole season has been full of ranger-on-ranger fighting. Most of that has been rather blasé, but this fight in particular really delivered.

The only thing I can really pick at is the mecha fight. It was short, heavy on the CGI, and the Cyclone Knight form is just lazy; it doesn't aesthetically work in the slightest, and the lack of hands makes it come off as wholly impractical.
takenoko wrote:
Mon May 28, 2018 3:09 am
Loved Tsukasa's interference though. Really inadvertently made Tooma suffer for it, lol.
And I really think with any other cast, that scene wouldn't have worked given the tone of the rest of the episode. But their skills and group charisma really sold it.

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