Rise of the Tomb Raider

Super Console Wars: Original Generation
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takenoko
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Rise of the Tomb Raider

Post by takenoko » Sat Oct 21, 2017 2:37 am

Finally got around to playing it. It's okay, but I ultimately left it feeling like it was an unnecessary sequel.

It suffered from being more of the same, without really adding anything to it. It lacked the compelling stories and characters from the first game. Where's Sam???

Storywise, it's basically just the Last Crusade but with a Raiders of the Lost Arc ending. I didn't feel attached to any of the characters that showed up in this game and I didn't really care about Lara's issues with her dad. So I do feel a bit let down this time around.

Gamewise, the new mechanics are fine, but they're just different keys for different locks. There's too much Assassin's Creed open world busywork, which probably led to why I felt fatigued by the end of the game.

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Re: Rise of the Tomb Raider

Post by TypicalStandUser » Sat Oct 21, 2017 9:52 am

Not only does my brother love this game, it's a benchmarking standard for graphics quality in PC gaming today. Yeah, once I build for my brother his brand new rig and transplant my GTX 1060 to said build, my brother will love the game even more.
So... Zangetsu VS Sirfetch'd Death Battle when??

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Re: Rise of the Tomb Raider

Post by takenoko » Sat Oct 21, 2017 11:50 am

It looks great (well maybe not the hair), but the character models are definitely better than when they did the HDer port of the original Tomb Raider game. I think they made Lara look worse in the PS4 than when I played it on PS3.

I guess playing the first game twice also might have led to some of the fatiguing I had with this game.

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